Cyberpunk 2077 sequel will "double the headcount" at its studio as it nears the end of its research phase
CD Projekt's joint-CEO gives an update
Cyberpunk 2077 sequel's development team will likely double in headcount over the course of the next year.
Yesterday, CD Projekt Red studio leadership held a briefing to discuss its financials for the past few months, as well as make comments on its immediate future. Chiefly, CD Projekt chief financial officer Piotr Nielubowicz revealed that The Witcher 4 has made "substantial progress" over the year so far, and will soon be advancing to the full production phase.
Elsewhere though, Nielubowicz and CD Projekt joint-chief engineering officer Michal Nowakowski made comments during a Q&A session with investors. Nielubowicz firstly mentions that Cyberpunk 2077's sequel, which is codenamed 'Orion,' is "close to moving from the research phase to the development phase," so it's similarly in pre-production like The Witcher 4.
Nowakowski, meanwhile, said CD Projekt "expect future growth also next year" with Orion. "And Orion that was presented on one of the slides right now, is around 60 people, and we believe over the course of next year it should probably double the headcount," Nowakowski added, signalling CD Projekt's Boston studio will be staffing up for the sequel's development.
Earlier this year in April, CD Projekt revealed that the Cyberpunk 2077 sequel was still in the "fairly early stages" of development. The company's Boston studio, which is heading up development of the sequel, is also retaining senior developers of the original game, like Paweł Sasko, who worked on Phantom Liberty as quest director, and will now operate as an associate game director on Cyberpunk 2077's sequel.
Take a look at our upcoming CD Projekt Red games guide for a full overview of how the developer's many projects are coming along.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.